Pseudo Game Jam
We’re hosting a game jam! Well, not quite–it’s a pseudo game jam. It’s not located anywhere and you don’t have to program anything. We’re looking for written descriptions of the processes and...
View ArticlePseudo Game Jam
The results are in! We received 31 procedural poems throughout the month of July. The poems were then anonymized, and distributed to three editors each, where they were scored for clarity, how well...
View ArticlePseudo Game Jam
The results are in! We received 31 procedural poems throughout the month of July. The poems were then anonymized, and distributed to three editors each, where they were scored for clarity, how well...
View ArticlePseudo Game Jam
The results are in! We received 31 procedural poems throughout the month of July. The poems were then anonymized, and distributed to three editors each, where they were scored for clarity, how well...
View ArticlePseudo Game Jam Winners 2014
After receiving 33 submissions for the FPS editors managed to narrow a fantastic selection of procedural poems down to 6 finalists. From those 6 we then engaged in a lengthy debate as to which one...
View ArticleThe Game Jam
Jonathan Rodriguez is both an experienced professional programmer and a Ph.D. Candidate in Computer Science at the University of Waterloo. Despite trying to complete a thesis in programming languages,...
View ArticleDesigning Games for Affect
Kaelan Doyle Myerscough is a trans/nonbinary critical creator, game designer, and academic interested in the theory and praxis of worldbuilding. They make games and organize game jams about...
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